![]() ![]() Select your Test Avatar and press "Test This Avatar" on the left-hand side of your menu. The default name will be "SDK: Tutorial_Robot_Avatar_Dynamics_Demo_v1". Your test avatar will have a temporary name based on the name of the GameObject with the VRC Avatar Descriptor on it. Launch VRChat, open your Avatars menu (click on "Avatars" in your Quick Menu) and look in the "Other" section. Switch to the "Builder" tab and choose "Build & Test".Īfter a quick build process, you should see a popup with the message "Test Avatar Built". Sign into your VRChat Account in the "Authentication" tab. When you're ready to try out your Avatar, find and choose the menu item "VRChat SDK > Show Control Panel". Then modify the avatar however you'd like - you can read all about our Avatars 3.0 System here. Once the scene opens, choose "File > Save As." and give the scene a new name. Press "OK" on the dialog that offers to download the required VRChat packages.įind the "VRChat SDK" item in the menu bar at the top of the Unity Editor window, press it to open, then choose "Samples > Avatar Dynamics Robot Avatar". Use Unity 2019.4.31.f1 to open the project. If you're familiar with git, use your favorite client or the command line to clone your repository. If you're not ready to use git yet, you can download a zip of your project by pressing the "Code" button and then "Download Zip". ![]() This is an optional step but gets you started with using GitHub for source control so you'll always have a backup. To start a new GitHub project, and follow the directions there. This template is set up to easily make your own GitHub projects, and we highly recommend you take this route. Download this Zip and unpack it somewhere.If you don't care about using source control and just want to make something quick: This repo makes it easy to start a new VRChat Avatar project! I Wanna Go Fast ![]()
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